Bruce Straley hasn’t been at Naughty Dog for six years, but he’s the game director behind the original PlayStation 3 version. what’s left of us Not happy with lack of credits in HBO adaptation launched this week.
in an interview with Los Angeles TimesStraley’s relationship with Naughty Dog and Sony has been described as “tense”. He told his outlet that his absence from the show despite his directing role in producing the source material caused him to consider syndication efforts in the games industry as a way to secure appropriate compensation and credit for creative work.
“It is an argument for unionizing that someone who is part of the co-creation of that world and these characters receives neither a credit nor a penny for the work they put in,” Straley said. “Maybe we need unions in the video game industry so we can protect creators.”
Straley is not listed in the credits of the HBO show, but his contribution to the original game is noted. The Last Part I remakewas released on PlayStation 5 via a dedicated screen. when was this similar Uncharted 4: A Thief’s EndThe credits highlight former series director Amy Hennig’s contributions to the series, despite leaving the studio during the game’s development.
In the years since leaving Naughty Dog, Straley has gone on to start a new studio named after him. Wildflower InteractiveWorking on his first game.
Crediting in video games has become a hot topic lately as companies find more ways to avoid putting people’s names in the credits of the projects they’re working on. Earlier this month, it was revealed that several developers were working on it. Callisto Protocol had out of the game’s credits despite their contributions.
Syndication talks are becoming more common in the video game industry as workers become more public. Terrible working conditions of AAA companies like Activision Blizzard. Naughty Dog was also the subject serious accusations after the years. Studio Co-President Neil Druckmann said recently that the studio is looking for ways to alleviate these issues. not announcing games early as he did The Last Part II and undiscovered 4 to create more reasonable development schedules.