Years ago I never would have thought that virtual reality was going to be an actual thing. It was right up there with flying cars and robo-maids, and as a kid watching Cow and Chicken, I was resigned to the fact that I was never going to be able to play Kick the Can in virtual reality. For shame. But now it’s 2016, and while virtual reality gear isn’t exactly a household gaming staple yet, it’s slooowly getting there.
Presently, we have two models that are front runners in the big VR race: the PlayStation VR headset (previously known as Project Morpheus) and the YouTube-popular Oculus Rift.
It pays to know which model you’ll want to invest in if you’re interested in trying out virtual reality gaming because neither come as cheap additions to already pricey gaming rigs, with both headsets clocking in at about a few several hundred dollars each.
Through a recent study that pits several VR gear against one another (including the Oculus Rift and the PlayStation VR) done by the Game Developers Conference, it’s been revealed that the Facebook-backed Oculus Rift is currently the most popular virtual reality headset among game developers. 19% of the developers who were surveyed said they were working on games for the Oculus Rift, a bigger number compared to the PlayStation VR’s scant 6%. When asked about interest, a whole other matter, both yielded higher numbers this time around but the Oculus Rift beats the PlayStation VR yet again with a 40% score as opposed to the latter’s 26%.
Specs are just as important- if you’re going to be spending a considerable amount of money to immerse yourself in virtual reality games, then it has to be worth it and you have to feel like, well, you’re actually there. And while we haven’t been able to fully experience both yet, specs still account for a big part in choosing which to pick up.
Both VR units feature OLED screen displays, but the Rift trumps the VR when it comes to resolution: the Rift boasts a 2160 x 1200 (or 1080 x 1200 per eye) resolution while the PlayStation VR comes in at 1920 x 1080. Furthermore, the Oculus Rift offers players an 110-degree field of view, whereas the PlayStation VR features a narrower 100-degree one. Both headsets have a 90Hz refresh rate per eye display as of now, but the PlayStation VR can run up to 120Hz. Just in case you were wondering, the refresh rate will play a big part in making sure you don’t throw up while playing, to put it lightly.
Moreover, there are several other factors that can influence this bout: Which games and apps will be available to which market when they get released? Will we be able to use the PlayStation VR on our PCs? Additionally, one of the biggest determinants is whether you already own a gaming rig ready for either VR headset: a PlayStation 4 or a (rather beefy) PC. And what about that price-tag?
At the moment (and I cannot stress that enough, as both haven’t been widely available to the public yet), the Oculus Rift beats the PlayStation VR when it comes to at least developer interest. However, in terms of raw specs, there is a very tiny margin between the two headsets. The scales can tilt to either headset’s favour in time.
Plenty of things can change as we get more information on both units. In the meantime, we can’t say for sure which one is better, an answer we may never even really know because choosing one is entirely subjective until they become available for widespread consumption next year.
At the end of the day, it’s really up to you…. Let us know which is looking better to you in the comment section below.